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Flash forward a few months later, and it is now time to begin the actual game. After brief attempt at finding shelter, you return to find that the passenger, Kyra, has been taken by a dark figure. She falls off, and we discover that she is wounded. Be sure to listen closely to the melodic tune here because other than a few occasional brief moments in the game, you will be lacking in the musical department for most of your journey.Īt the opening video, you watch your character riding on horseback with a female passenger.
![two worlds x box 360 two worlds x box 360](http://guidesmedia.ign.com/guides/2789/images/590/tw2_47.jpg)
If you listen closely, you can hear faint music in the background during the customization of your character. There's not as much to crafting your warrior as I would have liked, but it is at least a good stepping-stone to later customization. From here, you will select to begin your journey and start shaping the image of your character.
![two worlds x box 360 two worlds x box 360](https://www.reference-gaming.com/assets/media/product/13241/two-worlds-xbox-360.jpg)
From the menu of the game, you can tell that you are in for a treat judging by the lavish backgrounds on the menu screen. Of course, I'm not saying that Two Worlds is a faulty game for this reason, quite the contrary. Two Worlds is a game in the same vein as Oblivion, meaning that it will take an insane amount of time to really feel like you have accomplished anything. After all, when you play a game like Oblivion you are completely immersed in the game world, and it helps that you devote several hours without actually finishing the game. It has taken many years, but it finally seems that there is a new title to use as a comparison for massive RPGs - Oblivion. For years, people have compared new console entries to the fabled Final Fantasy series. When a new RPG title comes out, there are hundreds of other RPGs that it can be compared to.